Comic Book Resources has a write-up of the SLG panel hosted by Supreme Commander Dan Vado, who serves up a caveat to those wanting to break into the comics world, as he notes that you can get stuck in doing something and face limited options when it's no longer fun. Of course, who would say that their job is fun? We just had a couple of guys in to fix our toilet (seems the plumbing in this part of town is bad), and I can't imagine that snaking 600 feet of sewer line is ever fun. But of course they get to bill more than $100 an hour. The only time anything I get paid $100 an hour for anything I'm capable of doing is when I'm sitting with my chin in propped in my hands, dreamily inventing a world where this is so. In this world, I am paid to explicate Yeats and Auden poems, write stories and read biographies of Mozart.
It's admirable, I think, of Dan not to sugar coat his feelings about working in comics. The medium and the people make you loyal, but you have to be satisfied with intangible returns: There are very few other benefits. Unless you work at a nice Japanese-owned publisher like Viz -- but then I imagine you are trading intangible returns for tangible ones. That's often the case, isn't it?
Wait, what was I talking about? Oh, right, WonderCon. Comics. So... uh... at least we have some fun?
Anyway, part of those intangible benefits is getting to be part of bringing talented people's work to the public. The Blog@Newsarama has a picture one of those people, Ethan Nicolle, in their WonderCon coverage. Ethan, creator of the hilarious new graphic novel Chumble Spuzz, excels at the con thing. I do not, being rather wary of strangers in person (artists getting portfolio reviews, remember I am nervous, too!), and so I admire those who do.