Sometimes I'll dig into the slush pile (that is, the stack of submissions I have next to my desk), and as luck will have it, the first few submissions I read will push at my particular cranky-causing buttons, and I'll have to stop reading submissions for a little while to get back into a more open frame of mind. I realize that every company and editor has different tastes and preferences, so you don't want to take my particular prejudices as universal. But here they are, for those of you considering submitting:
1. Twenty-something loser guys who have lame jobs and lamer love lives, unless there is something more to them. (Daddy issues don't count.) Seriously, this kind of guy makes up a good chunk of the protagonists in submissions. Is it a lack of diversity in artists that is causing a lack of diversity in characters? Perhaps. But I think it might just be artists' narrowness of scope. That's a bigger issue than I really want to get into now, though.
2. Comparisons of your work with TV shows or movies in the cover letter. I have heard the "Big Two" encourage this kind of self-loathing, but I say love the media you're using, dammit.
3. Storybooks in rhymed verse. (Especially true if the verse does not have any kind of consistent pattern or meter and you expect us to print it in color.) This is a hard sell for us, as well as for you. Think for a moment. How many rhymed-verse storybooks have we published that weren't by artists with whom we worked for some time and who have an established audience? How many of them were in color? When was the last one published? (To the best of my knowledge: Very few, if any. None. 1999; unless you count a back-up story in a prose storybook--then it's 2002.)
4. An incomplete synopsis. You have to tell us how your story ends. A coy question-ending to a synopsis like, "Will Trixie discover the dark secret behind Troy's strange behavior?" does you no favors. And it makes us suspect that you don't know the ending of your story. (On the other hand, don't go crazy; you don't need to include every little detail -- try to keep the synopsis to two pages, single-spaced.)
Another tip, but it's not on the list since it's not a particular prejudice of mine, just a reflection of the current state of the market: Don't tell us about "issues." We're just not very interested in series right now. If you take a look at what we are currently publishing, there are only two creator-owned comics still being published as a series--Nightmares and Fairy Tales (which is ending at issue #23) and Rex Libris. [EDIT: I should clarify: These are the two titles that we are still publishing as regularly scheduled series. We still are publishing intermittently-scheduled comics by some of our established creators, like Dork and Lenore. The market is just in such that it actually seems to be easier to get people to try new artists' work in graphic novel format than in floppy format. It's interesting. Perhaps because it involves just a one-time purchase and the people buying aren't "visit the comic book store every week" sorts of people. Perhaps it's something else. But, right, just to clarify: I mean to say that we are not really considering new series. ] The other series are Disney-licensed comics. You should think of projects in terms of graphic novels.
All-in-all, there are more things that don't trigger negativity in me than do. I'm often impressed with people's creativity, even if their project is not something we decide to publish. SLG welcomes submissions -- most of our new projects come from the slush pile, and we try to give constructive feedback. Read the submission guidelines at our website to learn more.
1. Twenty-something loser guys who have lame jobs and lamer love lives, unless there is something more to them. (Daddy issues don't count.) Seriously, this kind of guy makes up a good chunk of the protagonists in submissions. Is it a lack of diversity in artists that is causing a lack of diversity in characters? Perhaps. But I think it might just be artists' narrowness of scope. That's a bigger issue than I really want to get into now, though.
2. Comparisons of your work with TV shows or movies in the cover letter. I have heard the "Big Two" encourage this kind of self-loathing, but I say love the media you're using, dammit.
3. Storybooks in rhymed verse. (Especially true if the verse does not have any kind of consistent pattern or meter and you expect us to print it in color.) This is a hard sell for us, as well as for you. Think for a moment. How many rhymed-verse storybooks have we published that weren't by artists with whom we worked for some time and who have an established audience? How many of them were in color? When was the last one published? (To the best of my knowledge: Very few, if any. None. 1999; unless you count a back-up story in a prose storybook--then it's 2002.)
4. An incomplete synopsis. You have to tell us how your story ends. A coy question-ending to a synopsis like, "Will Trixie discover the dark secret behind Troy's strange behavior?" does you no favors. And it makes us suspect that you don't know the ending of your story. (On the other hand, don't go crazy; you don't need to include every little detail -- try to keep the synopsis to two pages, single-spaced.)
Another tip, but it's not on the list since it's not a particular prejudice of mine, just a reflection of the current state of the market: Don't tell us about "issues." We're just not very interested in series right now. If you take a look at what we are currently publishing, there are only two creator-owned comics still being published as a series--Nightmares and Fairy Tales (which is ending at issue #23) and Rex Libris. [EDIT: I should clarify: These are the two titles that we are still publishing as regularly scheduled series. We still are publishing intermittently-scheduled comics by some of our established creators, like Dork and Lenore. The market is just in such that it actually seems to be easier to get people to try new artists' work in graphic novel format than in floppy format. It's interesting. Perhaps because it involves just a one-time purchase and the people buying aren't "visit the comic book store every week" sorts of people. Perhaps it's something else. But, right, just to clarify: I mean to say that we are not really considering new series. ] The other series are Disney-licensed comics. You should think of projects in terms of graphic novels.
All-in-all, there are more things that don't trigger negativity in me than do. I'm often impressed with people's creativity, even if their project is not something we decide to publish. SLG welcomes submissions -- most of our new projects come from the slush pile, and we try to give constructive feedback. Read the submission guidelines at our website to learn more.



Comments
Yes, the Big Two love the Hollywood model of "high concept," like my sure-fire hit, "Just Desserts," which is "Silence of the Lambs" meets John Grisham. It's about a cannibalistic serial killer bailiff who kills members of juries who let the guilty go free.
And I so remember how much you ridiculed those of us who ~dared~ question you guys for your agreement with Disney. Now you're down to two series, one of which is about to end.
You used to publish original ideas. Now it's all Mickey Mouse.
For the record, I'm much more likely to buy "twenty-something guy in a loser job with loser love life except" books from an independent publisher than I ever will be to buy "Mickey loves Minni."
You kind of missed what she was saying by using the "Jump to Conclusions" mat to attack SLG's rather excellent Disney Comics line. Which is another unsaid rule about Submissions- READ EVERYTHING, don't just half read something and miss out on important details [which is common sense, hence why it's unsaid].
Anyway, the Disney comics are doing pretty well for us, actually. There are very creative people who work hard to tell new stories with what happen to be Disney-owned properties, none of which have Mickey or Minnie in them, either loving each other or not.
-JdG
It's really too bad you're so riled up about this while you don't even have the proper grasp of the situation. It's a waste of both our energy to participate this exchange, so I suggest you just stop, if you understand.
romanticworking relationship.)I guess I gave someone bad advice on the "issues" aspect. Wondering if that part of your slushy day was my fault.
Hopefully the advice about slipping a twenty dollar bill into the packet was on the spot.
Edited at 2007-11-15 03:11 am (UTC)
In fact, if I never see this concept anywhere ever again, in any medium, that would be super.
Hear hear, well said.
When submitting, please have a passing familiarity with the publisher you are presenting your work to. Don't pitch 50-issue superhero epics to companies like SLG or Oni. I can't emphasize this enough.
I once had a guy come up to me and ask me what we were looking for. I told him anything but superheroes or vampires. I swear to God his next sentence was, "Well... I have this superhero vampire pitch I really want to leave with you." All he did waste waste his and my time.
Know the company you are pitching to. It helps.
Randal C. Jarrell
www.onipress.com
And I was all set to finish up Milk and Cheese #8 next year.
Oh, well. Is Lenore canceled, too?
God forbid if Neil Gaiman ever had to submit to SLG. The majority of his protagonists seem to fall into this category...
I admit I get a bit frustrated with the "normal, boring guy meets incredibly odd and alluring chicky" model of storytelling, too. I think Death: The High Cost of Living really fed that in the comics world.
Edited at 2007-11-15 06:27 pm (UTC)
Even feedback whose tone you don't like can be valuable. Pre-SLG, I submitted something to NBM and got a _scathing_ critique of my work... and you know what? They were pretty much right on all counts. Instead of getting pissy about it, I took it as a good indication of skills that I needed to work on.
I plan on submitting a graphic novel to SLG possibly in the very near future and after reading this post I have a better grasp on how to properly go about it. Thank you for the info, Jennifer.
Seconded. And so you know, I don't think there's anything at all wrong with saying, "Look, I get this story all the time...I'm sick of it, I can't imagine anyone wouldn't be sick of it, please stop sending it to me because it makes my freakin' eyes bleed."
Like everyone else in the world, I'm working on a new comic.
and i was planning it out in a strictly issue to issue fashion.
But with only the slightest bit of reflection your words make a lot of sense, as a large chunk of the comics i purchase these days come in the form of graphic novels or collections...
Thanks for the food for thought.
-Marc
Sincerely,
Mr. S. Saavedra (Art Director, SLG Publishing)
Except it's Vampires in Revolution-Era France. Wheee!
Does the last point indicate that SLG will no longer be considering series in the old, 20-30 page, comic-book format and only publish in the graphic novel format?
I have a few questions though. What exactly is a rhymed verse story? I've never heard of that before.
For the synopsis letter, I've looked around and for the most part people say synopsis letter should be simple and to the point. I know that you guys say that you want it less then 2 pages, but should how detailed is "too detailed"? I always get stuck at the rough draft of the letter. I need a little more than a over exaggerated response(No sarcasm or impolite attitude implied.)
Also, I have a question about being original. This is an issue dealing with a comment I have read here on this journal. I know it's been quite some time since being compared to these people are even possible, however, there is an issue all over the net over copying Jhonen Vasquez and Roman Dirge. I guess it's a personal issue for I've been compared to artists quite a bit, but I didn't really see it as an issue until I realized that you in fact do reject a lot of heavily inspired comics. Now, I understand why you don't accept them, but it's a concern to a lot of artists. I apologize about pin pointing these two artists, but people are mostly compared to them versus others. I already e-mailed Dan or you about this concern before to see a better insight, but I never got a reply back (Probably because of my e-mail).
It seems like I shouldn't really be concerned because I should be confident that mine isn't close to anyone else's work, but I can't help but worry. I know it's mostly the fan's problem, but do you have any word on this? It's better safe than sorry.
Thank you on the advice to those who are trying to submit comics. It helps me out a lot.
It is a story in rhymed verse. Like Dr. Seuss.
but should how detailed is "too detailed"?
That's hard to answer very specifically. Most of the time, people get bogged down in the intricacies of their world-building or character development when they write synopses that are too long and/or just dead boring. Try to think as if you're telling a story to a friend and you don't want them to say, "Jeez, would you get to the point already?" Give the points of the plot that impel it forward.
As for originality, everyone needs to find their own way to developing their own style and voice. A creative person's influences always show in their work, but if you broaden your influences, you can makes something that is different from what other people are doing with their own influences. Draw from life, too. Don't draw the same stuff you're good at drawing over and over again. As you draw more and widen your scope, you'll go a long way in developing your own style that people will be hard-pressed to compare to other people's work -- though that always will happen, and it's something that artists need to learn to deal with. Take what sounds reasonable and learn from it, shrug off what does not.
-JdG
Well, I do draw from life all the time. I guess I get a little over paranoid about my work.
I really appreciate the help